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Ambition
My goal is to work in a team that intends to move the game industry forward and works hard to improve all aspects of the game experience; like art, story and game play.
Strengths
I’m hard working, organized, social and analytic. I work excellent in a team as well as independent and have strong communication skills, even with people from other disciplines; such as programming and design.
Relevant Work Experience
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Project Manager, Center of Visualization Göteborg |
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My class was asked to create some animations for Visual Forum 2009. My role was project manager and I was responsible for making sure we deliverd what was promised when it was promised. |
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Freelance Character Artist, Junebug AB |
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I co-created a low-poly player character for an upcoming MMORPG. My part was modelling, rigging and skinning. |
Relevant Education
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Computer Graphics Design, KY-Akademien vid Studium |
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Non-academic studies in general digital art. A lot of different areas were coverd; such as 3d modelling, animation, image editing and post production. |
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Computer Games Development – Graphics, University of Skövde |
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Academic studies in game development where I recieved my Degree of Bachelor of Arts with a major in Media Studies, 180 higher education credits. |
Computer experience
Primary
Autodesk 3ds max
Autodesk Maya
Adobe Photoshop
Pixologic ZBrush
Secondary
Adobe After Effects
Autodesk Mudbox
Match moving (video motion tracking)
Basic understanding for scripting
Microsoft Office
Leisure activities
I train, teach and compete in the martial arts of Brazilian Jiu-jitsu and Judo.
|  This is me in my judo gi. The katakana on the wall reads "Na-n-ne". |