Download CV as a PDF (Swedish)
Ambition
My ambition is to be part of the CG-industry to be able to explore its ever growing possibilities and hopefully be part of that evolution. What really fascinates me is that this is where Art and Technology meet in order to achieve breathtaking and creative results.
Strength
I’m hard working, organized and analytic. I work excellent in a team as well as independent and have strong communication skills, even with people from other disciplines; such as programming. I have a keen interest in the more technical aspect of the industry such as Particle Effects, Fluid Simulation and scripting.
Relevant Work Experience
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3D Artist & Animator, Kontorsplatsen Business Group AB / Ikwindoo AB |
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I'm doing all the art for Ikwindoo AB, that includes all aspects of 3D and character animation; from modelling, rigging and animating to rendering and compositing. Future assignments will include Motion graphics and perhaps game development. |
2010 December - 2011 January |
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Internship, Silverbullet Film |
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Working as an 3D/motion graphics artist using After Effects and 3ds Max mainly to produce video for TV and Web. |
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Internship/Substitute Teacher, Nösnäsgymnasiet |
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I taught students at a Secondary Education level in 3ds Max, Photoshop, web design and Flash. |
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Internship, EON Development AB |
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I worked with interactive 3D and scripting to create a user interface using the company’s own software; EON Studio. |
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Project Manager, Center of Visualization Göteborg |
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My class was asked to create some animations for Visual Forum 2009. My role was project manager and I was responsible for making sure we deliverd what was promised when it was promised. |
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Freelance Character Artist, Junebug AB |
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I co-created a low-poly player character for an upcoming MMORPG. My part was modelling, rigging and skinning. |
Relevant Education
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Computer Graphics Design, KY-Akademien vid Studium |
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Non-academic studies in general digital art. A lot of different areas were coverd; such as 3d modelling, animation, image editing and post production. |
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Computer Games Development – Graphics, University of Skövde. |
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Academic studies in game development where I recieved my Degree of Bachelor of Arts with a major in Media Studies, 180 higher education credits. |
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Teknikprogrammet - Virtuell design, Nösnäsgymnasiet |
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Swedish secondary education with a special focus on 3D graphics, web design and multimedia. |
Computer experience
Primary
Autodesk 3ds max
Adobe Photoshop
Autodesk Composite
Adobe After Effects
Microsoft Office
Secondary
Autodesk Maya
Autodesk Mudbox
Pixologic ZBrush
Match moving with SynthEyes or PFTrack
Unity3D (real-time, game engine)
Google SketchUp
Basic understanding for scripting
Leisure activities
I train, teach and compete in the martial arts of Brazilian Jiu-jitsu and Judo.
|  This is me in my judo gi. The katakana on the wall reads "Na-n-ne". |